Unsung
Marcin Wichary
My name is Marcin Wichary. I’ve worked as a UX designer, typographer, front-end person, and manager at Google, Medium, and Figma. I’ve also written a book about keyboards and typing, gave talks, and published essays about design, typography, and technology. Unsung is my blog about software craft and quality.
August 2026
September 2026
October 2026
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All posts (536)
I gave a talk about the craft of pixel fonts at Config last year, and this fresh YouTube video by Noodle seems to be a great and quirky companion to the whole issue of “how did pixels look on old CRTs,” including many examples from modern games.#games #graphics #history #youtube
A really interesting convention I just spotted in DevonThink that shows the shortcuts as soon as you hold ⌘, although it feels a bit clunky and cheap in execution. (The main worry here for me would be that it’s distracting if you already know the shortcuts. I haven’t noticed it disappear if you use it, but maybe it...
Tom Forsyth wrote about a fun bug in a Half-Life 2 reissue, of a particular flavour I have never heard before. So I started it up, selected new game, played the intro section. It’s a fairly well-known section - you arrive at the train station with a message from Breen, a guard makes you pick up a can, and then you...
Fascinating quick walkthrough of Strudel on TikTok from DJ_Dave (sound on!). Sometimes you see an interface and you immediately just sense how efficient and fun and powerful it is, without ever touching it. Very bretvictorian in a way. Also related: a recent video from Benn Jordan walking through obscure music...
From Nina Kalinina’s excellent revival of a forgotten 1983 GUI, a discovery of a hilarious accessibility bug: VisiOn loves to beep at the user. It beeps every time a menu option is chosen or an on-screen button is clicked. If you are tired of the noise, you’d appreciate that Application Manager has an option to...
From Jeff Veen: It reinforces my belief that teams need a culture that values attention to detail when building products. Tiny annoyances so often get neglected as we rush to ship, but the consequences accumulate, souring the whole brand. It’s not a long journey from “Ugh, these AirTags…” to “Apple has lost their...
Scathing from John Gruber: I think the fact that Liquid Glass is worse on MacOS than it is on iOS is not just a factor of iOS being Apple’s most popular, most profitable, most important platform — and thus garnering more of Apple’s internal attention. I think it’s also about the fact that the Mac interface, with...
From my friend Robin Rendle: But here’s what modern UI design looks like: There’s always a confusing title; it doesn’t quickly tell me what to do or what it wants me to understand; beneath that there’s a subtitle, explaining the title again; beneath that there’s several sentences that restates the title and subtitle...
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