All Blogs
DevOps blog about Linux configuration, Containerization, Automation, Security and from time to time Leadership.
Greetings, wanderer! You've reached my personal homepage. Let me introduce myself: I'm Michał, a middle-aged nerd from southern Poland who can't grow a beard to save his life. Beardlessness is a problem amongst older nerd crowds, so instead I have an old school, static website. The maximize the street cred, this site is fully self-hosted and self-built In fact, you are talking directly to my home server located in the living room. The HTML you are processing is generated by my custom Python SSR and is written in Vim.
Collection of things I'm interested in / working on. I focus on integration topics, e.g. APIs, SAP Integration Suite, and Enterprise Integration.
Soy sdemingo. Desde hace mucho tiempo ese es mi alias en todas mis máquinas. Soy profesor y el tiempo libre que me queda lo dedico a leer y a montar en bicicleta principalmente. También me gusta programar casi cualquier cosa aunque últimamente saco menos tiempo para esto.
I’m a software engineer based in Seattle. I work at OpenAI on making GPUs do useful things. I like building products, obsessing over UX and little details, and connecting the dots. In the past I cofounded Secta AI, worked at Replit and Facebook building mobile apps, developer efficiency tools, React Native, Oculus and Messenger. I write about technology and side projects.
The newsonaut is Mark Rogers, a writer, designer and web coder living in beautiful British Columbia.
Tom Burkert’s personal blog focused on technology, privacy, AI and other nerdy stuff.
I’m a Senior Staff Software Engineer at Google working on Perfetto, an open source suite of tools for performance tracing and analysis. I’ve joined Perfetto as a founding engineer in 2017 and have been part of the project ever since.
Computational Scientist @ Argonne National Laboratory. AI Group @ Leadership Computing Facility (ALCF)
Hi! I’m Artyom, an ironic bipolar programmer trying to make my environment (and, consequently, the Internet) slightly better and weirder.
My name is Bálint Magyar (they/them), and I’m a hacker, designer, musician, artist, and all-around creative person based in Budapest, Hungary.
I'm Baz (aka Rahoul Baruah) and I've been writing ruby code professionally since 2005, and I've been a freelancer, dedicated to building low-cost bespoke systems for tiny businesses (generally no more than ten employees) since 2007.
My name is Ana Rodrigues and I work as a front-end developer in London.
I’m a Programmer, Musician and nerd. I’m also a chronic yapper, and I research a lot of stuff.
Technology blog in Portuguese and English maintained by Rodrigo Ghedin.
I’m Ploum, a writer alternating between a bépo keyboard and old mechanical typewriters on which I imagine our futures. My latest novel, Bikepunk, is available in every good (French-speaking) book store. Without a keyboard, you can find me underwater or on a bike. As « Lionel Dricot », I pretend to be respectable to teach software freedom at École Polytechnique de Louvain.
My name is Akshay, and I'm a software developer living in beautiful Victoria, British Columbia. I grew up in India, but Canada has been my home for the past 10 years. I am married to Pratiksha and we have a daughter, Suhani. I love programming in Ruby and building web applications with Rails. This blog is my attempt to share my learnings and to spread the joy of programming in Ruby with the world. Every day, I try to learn something new in Ruby and Rails and write about it.
De Programmatica Ipsum is a monthly magazine about programming and society published since 2018. No AI content, no ads, no paywall, full RSS feed, 100% supported by our readers.
TimeMachiner is a blog about tech, culture, and nostalgia by Aaron Crocco.
Matt is an architect for a telecommunications company in New Zealand, and dabbles with various areas of tech in his (limited) spare time.
Taylor Open Source Game Engine
I'm an Australian ruby developer who loves to make games which is why I'm building Taylor! Taylor is a small, free, and open source game engine designed to be easy to use, cross platform, and to boost developer happiness